Author Topic: FQA D&D/Pathfinder Game  (Read 48679 times)

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Offline Svata

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Re: FQA D&D/Pathfinder Game
« Reply #195 on: September 29, 2014, 07:08:35 am »
Actually, I think being a Druid means you just automatically know Sylvan and Druidic regardless of your intelligence.

Druidic is an automatic language. Sylvan is merely added to the list of languages you can start with.
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Offline Random Gal

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Re: FQA D&D/Pathfinder Game
« Reply #196 on: September 29, 2014, 09:50:29 am »
I'll probably be switching things up.  Still be a Hunter but not so sure what I'll be playing now.

Ironbite-just need an updated character creation ruleset btw.

It's the same as before; I haven't changed the character creation rules.

Offline Random Gal

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Re: FQA D&D/Pathfinder Game
« Reply #197 on: October 01, 2014, 10:28:28 am »
As of October 1, the following still need to be completed before the game can begin.

Madman: Everything except stats and equipment

Ironbite: Everything except stats

Zygarde: Languages (sorry, forgot to mention that earlier)
« Last Edit: October 01, 2014, 01:00:20 pm by Random Guy »

Offline Zygarde

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Re: FQA D&D/Pathfinder Game
« Reply #198 on: October 01, 2014, 12:38:36 pm »
Okay I took care of Languages tell me if I did it right or not.

Offline Random Gal

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Re: FQA D&D/Pathfinder Game
« Reply #199 on: October 01, 2014, 12:47:17 pm »
Okay I took care of Languages tell me if I did it right or not.

You automatically know Common, and you can learn a number of extra languages equal to your Intelligence modifier. So you get one more language besides Common and Elven.

Also, I'm waiving the "bonus languages depends on race" rule.

Offline ironbite

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Re: FQA D&D/Pathfinder Game
« Reply #200 on: October 03, 2014, 02:16:54 am »
AVEN THE HUNTER IS READY!

Ironbite-now to figure out how to convert to something I can copy/pasta outta Hero Labs.

Offline Random Gal

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Re: FQA D&D/Pathfinder Game
« Reply #201 on: October 04, 2014, 11:10:26 am »
Good work.

I'm currently working with Madman on building his character. I know it's taking a while, but this should be ready within a week. Thank you for your patience, everyone.

EDIT: Have now received Ironbite's character sheet; the best way to integrate his character into the campaign setting is probably to make him one of the tribal people from the isolated tropical valleys in the Tusk Mountains, Tolguth being his most likely hometown.
« Last Edit: October 05, 2014, 12:42:55 am by Random Guy »

Offline ironbite

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Re: FQA D&D/Pathfinder Game
« Reply #202 on: October 06, 2014, 03:35:52 am »
Damn...putting me near the Worldwound.

Ironbite-that's cold man.

Offline Random Gal

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Re: FQA D&D/Pathfinder Game
« Reply #203 on: October 06, 2014, 02:25:51 pm »
Damn...putting me near the Worldwound.

Ironbite-that's cold man.

That's also the only place in Golarion I know of that has dinosaurs. And you'll all be starting in Magnimar anyway, so don't worry about fighting high-level demons...yet.

Actually, it might be a good idea for all participants to establish whether or not they know each other, and how.
« Last Edit: October 06, 2014, 02:47:24 pm by Random Guy »

Offline Random Gal

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Re: FQA D&D/Pathfinder Game
« Reply #204 on: October 09, 2014, 04:04:03 pm »
As I reported earlier in the "I'll be gone temporarily" thread, I'm feeling sick and am not going to be able to do much here for the next few days or so. Please continue to work on your characters' backgrounds and fitting them into the campaign setting. Pathfinder Wiki is your friend.

Madman, please post your character status here in my absence; the other participants can advise you just as well as I have been.

Offline Second Coming of Madman

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Re: FQA D&D/Pathfinder Game
« Reply #205 on: October 09, 2014, 04:14:03 pm »
Everything but Skills, Traits, Languages and Equipment is finished up.

I've chosen Sorcerous Strike for my first feat, so that's done.
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Offline Random Gal

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Re: FQA D&D/Pathfinder Game
« Reply #206 on: October 09, 2014, 09:33:32 pm »
OK, so it seems that by the time I was well enough to log on and post that, it wasn't long before I was well enough to return full-time.

So, kind of a big fuss over nothing. I'm still not feeling too great, but not enough that I can't post here. The worst of it was mainly on Tuesday.

Oh, and good work, Madman.

Offline Random Gal

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Re: FQA D&D/Pathfinder Game
« Reply #207 on: October 11, 2014, 12:55:16 pm »
Considering that all characters are now complete or near-complete, I am setting a date of October 15th for the official beginning of the campaign, and will open an in-character campaign thread then. I am also putting the question of dice rolls to a vote. Should we go with the honor system or use an automated visible dice roller? You have until then to decide.

Offline ironbite

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Re: FQA D&D/Pathfinder Game
« Reply #208 on: October 11, 2014, 02:35:10 pm »
I'd prefer a visible dice roller system.

Ironbite-keeps people honest

Offline Zygarde

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Re: FQA D&D/Pathfinder Game
« Reply #209 on: October 11, 2014, 03:39:46 pm »
Yeah visible is good with me  how are we gonna do it though?