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Second Coming of Madman:
You know, just drabbles and stuff like write ups.

The "Assault Gun", more properly referred to as the Machine Pistol model 3018, is a personal defense weapon that has since become standard issue to the Order's Acolyte infantrymen and assorted non-essential personnel within their meager empire in what used to be England. Fed from a makeshift tapered box magazine filled with 9x19mm ammunition and capable of accepting almost any form of box magazine in the same caliber, the model 3018 is perhaps the most versatile weapon in the post-Comet world.

Easy to manufacture and easy to modify, it is little surprise that the Front adopted the Assault Gun once they got their hands on it. As thus, it is rather common to see it's pistol grip ripped off by brute force to be replaced with a purpose-built wooden shoulder stock once it has been liberated from a Acolyte and have it's box magazine replaced by a less reliable drum magazine for increased capacity. 

However, much of the weapon's effect lies in the terror it can instill. Otherwise, it is merely a inaccurate handheld bullet hose spewing rounds with little penetration. As thus, any potential one man armies should consider that fact before going off to killing everything in sight with their fancy new gun and perhaps try to not step on too many toes.

Second Coming of Madman:
The Un-Men of Tindalos move in dark fashions, dark angled shapes outlined against the heresy of the curved times. It is they who you see in your fevered terrors, the presence you never lay eyes on, the ones you fear.

Athirst with the desire for the curved form, they flit in and out of the curved heresies with the Hounds never too far behind. Those who only see the dogs are the lucky ones, for they are not taken.

You will never escape the thrice-damned abortion that is Tindalos if you are taken there, for the Un-Men perceive things differently than you and I. Seconds are eons to the Un Men, matter a mere illusion, and space a plaything to their perception. Their "city", if it is a city at all, will break your brain in more ways than one with it's will that is not a will.

Your form is stolen from you, the Un-Men infiltrating into curved space-time for purposes unknown. You are left to linger in Tindalos forever, never to return to the world of men.

Accept your fate if you attract the attention of a Un-Man, for that is all you can do.

For, I Alhazed Al-Iremi, proclaim this. There is nothing in Allah's creation or Iblis's that will save you from these beasts, for they will find you.

Second Coming of Madman:
I'm really, really obsessed with Conspiracy Theories from a narrative standpoint. Those who make conspiracy theories are perhaps the most imaginative writers of our day, except they believe the narrative to be a part of reality. As thus, this post and the ones to come in the next week are devoted to write ups of weapons I could derive from these political religions.

(click to show/hide)Project Serpo was a delusion on our part at best, a masterwork of planning on their part at worst. They got 12 case studies of us in perfect condition for their purposes, we got identical copies of the two drones we had already. That's not to say we could learn from this, but we learned far less than we could.

However, we did get a sweet-ass death ray out of the arrangement. It's, how do the kids say it, "really cool" and shit as far as things go. Problem is the damn thing is cobbled together out of previously existing alien materiel so the little grey bastards cheated us out of it anyway. I hear they're like cosmic insurance agents or something like that, so I can understand why they made it.

The Death Ray, henceforth referred to SER-1, fires multiple bursts of neutron-rich plasma at high rates of fire compared to earth weaponry. I don't have to tell what neutrons do to flesh, do I? You all passed high school psychics, right?! Oh, my god.

Long story short, it shoots death at everything that isn't a rock. Good news, it's a fucking death ray. Bad news, it's not easy to clean up.

Second Coming of Madman:
(click to show/hide)
COLD-AGGRESSOR is less weapon than a self-contained lifeform, taking the appearance of a baseline adult male with a variety of anomalous factors depending on who is perceiving the form. However, all cases of contact contain three constant factors within their narrative.

-A grinning expression, often out of place with the situation before manifestation.
-Green clothes made of some sort of metal, perhaps foil. Analysis of dead COLD-AGGRESSOR forms shows this to be a cocoon of some form, indicating that COLD-PROPHET forms may stem from a hypothetical mature COLD-AGGRESSOR.
-Knowledge of the individual in question, often of a deep and personal nature. This is used to cut straight to the point, often driving the individual to madness before "building them back up" for AGGRESSOR purposes.

COLD-PROPHET is a full-blown weapon form, taking the appearance of a shadowy figure that nearly always stays just out of sight and thus is impossible for Company resources to capture. However, the results of a PROPHET form's appearance are all but always fatal to anything in the surrounding area.

The effects of COLD-PROPHET exposure are as follows:

-Wounds invariably 2.5 millimeters deep, filled with a strange fluid of rusty brown coloration.
-Injuries to head consistent with the effects of a malignant intercranial neoplasm, though no tumor can be found.
-REDACTED

Polish Company resources have reported instances they refer to as COLD-KRAINA, though information on these is sparse at best. From what little we know, it seems to take the form of memetic hazards centering around sequential images of blue jeans and mushrooms occasionally "jamming" official TV networks.

Second Coming of Madman:
Polished to a glittering shine by serfs, the Right Honorable Lord Rezon's massive servo-armor stomps through the battlefield, occasionally stopping to provide fire support to the soldiers of his fief. For those who stand in opposition to his conquest of the Nordic countries, it is a instrument of Ba'al-Zebub and the licentious forces of witchcraft that stand behind his armies. But to those who stand behind the banner of the Dagaz symbol, it is the work of angels delivering the wrath of the One God to their foes.

The Servo-Armor, or "Cannon-Roach" as it is referred to by those entrusted with repairing it's labyrinth of moving parts, is a medium-sized siege walker meant for quick assaults on enemy linemen. As thus, it's enchanted iron shell is relatively light as far as these things go, being only a meter thick.

In either of it's claw like hands, it wields a serrated rapier-like blade constructed for it's size. These can add to the sheer terror the appearance of the walker instills in a already routed foe, as it's paradoxical agility allows it to literally become a storm of steel that turns men in it's path into red mist.

Though the origin of the walker remains unclear relative to other constructs extant in Europe, all observers agree that the craftsmanship displayed in it's creation is unnatural to say the least. And none can discern the exact meaning of the mysterious runes that cover it's iron shell, glowing faintly with the light of a dying star...

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