The first disappointments to Wasteland 2 are that there seems to be less freedom than in Fallout games and that the guns seem to jam half the time they are used...
Even in Fallout 1 the player had several ways to solve the main quests. Saving Tandi: Diplomacy, sneaking in and picking the lock on her door, killing everyone, bartering the price of ransom down or wearing the right clothes to make the raider leader think that you are his father. (That last one was a bit silly.)
Wasteland 2 does not have such choices or so it has at least seemed so far.
Also, I am getting stuck due to enemies that are way too tough for me. Red Scorpion Militia has dudes that throw dynamite at my Rangers and their machine gunners turn Rangers to blood sausage when they decide to empty the entire belt in one burst...