Ladies and gentlemen, it is finally done.
The Massive Mojave Mod Mashup Compatibility Patch Mod (MMMMCPM) is public in alpha v0.0.1.0. Public testing is now open.
While war never changes, New Vegas certainly has! I dove headlong into compatibility hell with the explicit purpose of improving New Vegas. The goals I seek to accomplish are:
- MASSIVE Mod inter-compatibility
- MASSIVE Mod intra-compatibility
- A MASSIVE change log
In other words, at least:
mod (A) working with mods (a1, a2, ect) for mod (A) working with
mod (B) working with mods (b1, b2, ect) for mod (B) working with
ect. In the words of Shakespeare “O, that way madness lies…”
The entries made to accomplish such have been documented in a MASSIVE change log for the sake of suggestions, learning and mod integration. Most entries are ‘copy as overrides’, new entries made by myself use data from other mods. Seek permission from those authors before adding to your mod(s).
The best way to show what has changed is through comparing these videos:
MMMCPM alpha v0.0.0.3: Raul's life is a hell, literally and figuratively.
MMMMCPM v0.0.0.6 alpha: Strange things in Freeside
MMMMCPM v0.0.0.7 alpha: My power armor is powered
MMMCPM V0.0.1.0: "Go to hell and take your cheap suit with you!" --The Spy
The following mods will cause problems with MMMMCPM and the associated mods:
- MMUE – POP
- MMUE – WMX
- New Vegas Uncut 3: A Van Graff Scorned
- New Vegas Uncut 1: Rotface to Riches
- Ambient Temperature - URWLified Nevada Skies
Links are on the mod page.
Almost fool proof install instructions
Perquisites:
1. For the love of all that is holy update to 1.4.0.525!
2. Install the Follout Mod Manager, create an account to use the ‘Package Manager’ if you do not have one already
3. Install New Vegas Script Extender (NVSE)
4. Install the alternate (compatible with NVSE) 4GB Fallout New Vegas loader
5. Install The Mod Configuration Menu
6. Install MCM BugFix 2, OVERWRITE FILES!
7. Install Zan AutoPurge Crash Protector - New Vegas Edition
8. Install New Vegas Stutter Remover, not a mod just a .dll file
It's Easy, M'Kay:
1. For sanity’s sake create an empty folder to temporarily hold all of these mods
2. Download all the linked files in DOWNLOAD THESE MODS! and install them via package manager.
a. Package Manager -> Add FOMod
3. Only overwrite files for:
a. Powered Power Armor Beta 3 Hotfix A-37983-3A
b. The 3-2 Patch for The Legacy of X13
Finishing touches
1. Download the mods listed under I CAN’T REDISTRIBUTE THESE
2. Time to modfuse
a. Download Modfusion
b. Extract to a separate folder named Modfusion
c. Extract the contents of Craft Master v2.40, Craft Pack v2.70, CASE v2.60, Leveled List Organizer V2-60-43915 to the folder named Modfusion.
d. Do not create a separate folder for each archive!
e. Run ModFusion.exe
3. Download MMMMCPM.7z
4. Extract load_order.txt to your desktop
5. Double click The Massive Mojave Mod Mashup Compatibility Patch Mod.fomod
6. Activate via package manager
6. Import load_order.txt into FOMM
a. FOMM -> Load Order -> Import -> load_order.txt
7. Defrag otherwise you will suffer!
DOWNLOAD THESE MODS!
This compatibility patch mod makes the following mods behave, pay attention to their versions!:
Project Nevada related
Project Nevada 2_5-40040-2-5
Project Nevada - Core - Equipment - Rebalance-45104-9
Project Nevada - dlc support 1_3-42363-1-3
Project Nevada - eve support 1_2-42363-1-2
Project Nevada - wmx support 1_3-42363-1-3
Project Nevada - extra options 1-2-47285-1-2
PN-ExtraOptions-MCMScriptFixes-49061-1-0
EVE - Essential Visual Enhancements
EVE v1point15a Final
Weapon Retexture Project - WRP
Weapon Retexture Project 1.95
Weapon Mods Expanded
Weapon Mods Expanded v1_1_1-39651-1-1-1
WMX - Dead Money v1_0_4-39651-1-0-4
WMX - EVE Compatibility v1_0_5-39651-1-0-5
WMX - Gun Runners Arsenal v1_0_1-39651-1-0-1
WMX - Honest Hearts v1_0_3-39651-1-0-3
WMX - Lonesome Road-39651-1-0
WMX - Old World Blues v1_0_2-39651-1-0-2
WMX - Pre-Order Packs Compatibility v1_0_4-39651-1-0-4
WMX - Weapon Retexture Project compatibility v1_2
Powered Power Armor + Ambient Temperature (Nevada Skies)
Powered Power Armor NV Beta3-37983-beta3
Beta 3 Hotfix A-37983-3A
Ambient Temperature 1_2_1-34814-1-2-1
Ultimate Invisible Wall Remover
Ultimate Invisible Wall Remover-48511-1-0
Mission Mojave - Ultimate Edition
Mission Mojave - Ultimate Edition 9c
MMUE ELECTRO-CITY - Compatibility Patch version 9
MMUE Project Nevada - Core - Equipment - Rebalance version 9
MMUE Project Nevada - All DLC Patch Patch-45104-8a
MMUE Project Nevada - Core - Equipment - Rebalance-45104-9
ELECTRO CITY
ELECTRO-CITY v12a (Includes Completed Workorders, Highways and Byways)
TONS of Cut Content!
Freeside Open V0-61-46355-V0-61
Freeside Open Cut Music-46355-V1-0
Music Recovery V1-39969-1
The Strip Open V1-4-38056-V1-4
New Vegas Uncut - Outside Bets V 1-4-46648-V1-4
New Vegas Uncut 4 - A Thorny Situation v1-0-46048
New Vegas Uncut 5: A Wilder Wasteland (with Benny version) v1-0-46158-v1-0
New Vegas Uncut 6: If It Wasnt For Betsy FSO V0-1-46574-v0-1 (Freeside Open compatible version!)
New Vegas Uncut 7: Pacer's Gambit V1-0-46584-V1-0
Dead Money - Surprise Vending Items Restoration
Unified HUD related
Adjustable HUD – aHUD v1.3
Primary Needs HUD – pHUD v4.1
Unified HUD Project - uHUD v3_2-38961-3-2
Stuff that should have been in vanilla
Run The Lucky 38 v3-0-40531-3-0
Bison Steve v1_6 FULL-40433
Gun Runners Actually Run Guns GRA Edition v42503-1-7
LFox Bottle That Water v1_05-34840-v1-05
Save Cass v2dot0-36023
Fiends Friend (Disguise as a fiend, no version number)
Light Up & Smoke Those Cigarettes 3e
Usable Cigarettes to Miscellaneous Recipes
Flashlight NVSE 1.22
JIP Realistic Weapon Overheating 0.72
JIP Selective-Fire v0.8.8
Quick Trade v1.32
RTS - Real Time Settler
Stuff that should have been in DLC
Dean Domino Theatre Turnaround v44653-1-1
Cross-DLC - Old World Blues Transportalponder v44666-1-0
Hazmat Suit Cloud Immunity v49547-1-0
The Legacy of X13 - An Armor Overhaul v42911-3-0 – That armor version
The 3-2 Patch for The Legacy of X13
Dead Money Assassin Suit
I CAN’T REDISTRIBUTE THESE
Modfusible Craft + Craft Master + CASE
Craft Master v2.40
Craft Pack v2.70
CASE v2.60
Leveled List Organizer V2-60-43915
Dial M for Mojave
1. Why is PNxEWeap32pistol ".22 Revolver" [WEAP:0B00080A] named .22 Revolver?
2. [00] FalloutNV.esm \ FormID List \ 0017BA31 <RepairMinigunForRealzImSeriousGuys>?
Why does Mission Mojave Ultimate Edition.esp have interface\icons\pipboyimages\weapons\weapons_powerfist.dds and everything else Interface\Icons\PipboyImages\Weapons\weapons_power_fist.dds?
Special thanks and credit to:
schlangster and the rest of the Project Nevada team
Gribbleshnibit8
snakster
Old Nick
weijiesen
Millenia
antistar
Imp of the Perverse
Appendant
iyumichan and the MMUE team
MGE
moburma80
Madcat221
TheQuickness
vivanto
jazzisparis
Pelinor
PaladinRider
Mike Hancho
HornedReaperMJL
ripple
adul
Shantih
Gopher
EdisLeado
Thepal
viennacalling
GenaTrius
EmeraldReign
Cyberlazy
Machienzo
arcoolka
[your name could be here!]