@Eiki-mun:
I might suggest getting a shield. If you're using a one-handed weapon like a scimitar, there's no reason not to, and as the party's main healer you'll need a good AC.
Also, a secondary weapon wouldn't hurt. There are certain types of monsters that resist damage from certain types of weapons. Zombies, for example, are resistant to damage from any weapons that aren't slashing, and likewise skeletons (and other skeletal undead) require bludgeoning weapons to overcome their damage reduction. A mace would be a good choice here.
A brief note about attacks: You add your strength bonus to damage rolls made with melee weapons; I don't have a strength bonus so it wasn't mentioned on my description. Your scimitar damage should be 1d6+1.
Good character concept, and one that could do well as the party's leader.
EDIT: Yes a standard fantasy setting is fine with me.
Ooh, good idea. I assume that since some of my abilities rely on touch, a Light shield would be the better choice in that situation, yeah? That way I don't have to constantly put my sword away and back, I can just use my shield hand for touching. As for the mace, that should be simple enough to add, and I've definitely got the spare gold for it. On the scimitar, that was just a typo, but thanks for pointing it out! I'll have those added in just a couple of minutes.
And thanks for the compliment!
EDIT: A question for Mechtaur, though. Since the Holy Text costs 10 GP, I'm wondering if I might be able to get Sarenrae's holy text for free considering my backstory. If not, I totally understand and I'll gladly fork over 10 gold for it, but it feels odd to have to pay for the text when my character is a church official.