I'll never for the life of me understand why Obsidian and LucasArts didn't just finish putting together the cut content and releasing it as an expansion pack. It would've been a guaranteed money-spinner, considering how many people liked the game in its current, broken state.
Obsidian didn't do it because LucasArts wouldn't give them permission to. LucasArts didn't give them permission because they're fucking retarded.
LA have done their best to forget the game ever existed, seeing as how they've:
A) Refused to let Obsidian finish the game
B) Pretty much retconned everything that happened in it.
C) Refused to release the game on Steam, even though the first one is already on there.
(Also, this was back in 2004 when DLC wasn't really a thing yet)
http://www.gamesradar.com/new-content-finally-added-knights-old-republic-2-modders/
I'm sure more people would've given a fuck a few years ago.
The mod was released around 3 years ago. This is just the final version.
That’s the project you mentioned earlier — M4-78EP?
Indeed, M4-78EP, which is going to add M4-78, the Droids’ Planet that was cut from the game, back. Reason it’s not part of TSLRCM is fact that there aren’t many dialogs left, so we have to create lot of content ourselves, which doesn’t really fit under “restoration” category. Of course, it’s going to be fully compatible with TSLRCM 1.8.
So you’ll have to write your own dialog for M4-78EP? Do you guys record voice acting where it’s missing?
Yes to both; most of M4-78 is written by now (most of it is working, in fact, but we’re still doing side quests). We record new voice overs for our dialogs, too. Finding good voice actors isn’t an easy job, but we’re doing our best to ensure voice acting is as quality as in the rest of a game.
One thing I’d like to add here, so it doesn’t seem like M4-78EP is going to be 100% new content – we use models that were left in game files, and some main plot points are based on what we were able to recover from game dialog files. Also, living Master Vash is restored (she was originally supposed to be on droid’s planet, not Korriban), along with her dialog, which is fully recorded, though unavailable in game, even with TSLRCM.
Did the team do the voice acting? Did you have auditions?
We’re doing auditions for the most part; there are some exceptions (Sith Holocron, who was with the project from the beginning, is voicing planet’s main AI, and it was decided that way loooong ago, and sometime someone is suggested to me for a role). There are also voice acting forums all over the internet, so we’re using them too – then I post a thread with a list of characters along with some audition lines. If someone sends audition I like, he gets a role (obviously).
http://www.pcgamer.com/2012/07/26/community-heroes-modders-debug-and-restore-cut-content-in-knights-of-the-old-republic-ii/Holy shit. They're going to restore the droid planet? Now that's dedication.