Its a more direct version of having ads on your project site or putting your links behind AdFly. Whether or not its a good thing is up to your interpretation, but I wouldn't mind paying a little for additional content if its actually worth the money. I mean, its basically DLC that isn't made by the developer.
>implying anyone will actually buy mods
>implying the percent given is actually enough to support modders
>implying modders don't have Patreons or something you could donate too
Yeah, that and the possibility for the same kind of sketchy bullshit you see on Early Access games from time to time.
For one, I don't like the idea if this is used on games still in development, were updates can render past versions of a mod non functional. If the mod creator doesn't update the mod to keep it usable, the you just got screwed out of however much money. Think of all the mods for minecraft that the creators either abandoned or don't have time to work on. And these is even hugely popular mods like redpower and Xycraft. Last I checked, people are
still working on building a replacement for Redpower.
It would be one thing if the prices are pretty cheap, but if the price get like the shit some companies pull on Xbox Live, that will be a huge problem.
Now for a sort of related rant: I payed $20 for the first Destiny DLC, and it had one short mission that was interesting and involved going somewhere I hadn't ran through a hundred times before while grinding. I never even got to play the biggest draw of the DLC, the raid, because you all but require a team of six max level players who have mics and can work together well. On top of that, I heard it wasn't nearly as fun as the first raid, which incorporated puzzles, mazes of tunnels, and platforming that isn't seen anywhere else. I managed to get enough people together once to go through it to the final boss but couldn't finish because people had to quit.
It was pretty fun and challenging, so it's a shame most people never get a chance to see it and that it makes up a small portion of the game. The rest of Destiny was just playing through a hard to follow story, grinding through those story missions over and over, or playing PVP match that got boring real fast. The two PVP maps that were large and featured vehicles(which I loved) being so disliked by most players that they rarely showed up.