That felt like a long winded denial of everything wrong with gamer culture as a whole,
It is.
While trying to prove that, I quote, "the gaming community" is not
"Saudi Arabia" "this hateful, male-dominated, cesspool", they showcase the very issues that were levied, often from the inside, by non-stupid people against the wider gaming community.
- Rejection of legitimate criticism, often by strawmanning said criticism into a mix of SJW-style inanities ("gamers don't want women in their video games", "only women are harassed") and timeless cliches ("THEY are not against US because THEY see US as X, THEY call US X because THEY are against US", "Why do you hate
America people who like playing video games?") - Victim-blaming. Not even commenting on that one. Ugh.
- Sexist double standards. I must admit that this specific article stayed fairly restrained on that point, but the whole "harassing Zoe Quinn over her promiscuity isn't misogynistic" thing was pretty iffy.
- Egocentrism. Waaaah, the very existence of video games that doesn't cater to me is misandrist and a threat for the entire
dudebrohood industry! - Plain old denial about the torrent of misogyny (and misandry, and racism, and...) that sweeps through the Internet every day, let alone the fact that Quinnspiracy triggered a particularly violent outbreak of gender-tinted unpleasantness.
- And, of course, my favorite: persecution complex. "7. Not All Gamers Send Death Threats And Harass People". No sarcasm whatsoever. WTF?
A considerable number of gamers have behaved and are still behaving in a problematic way throughout this clusterfuck. Get the fuck over it. There is a big difference between letting SJW Tumblrinas or the Gawker "journalists" strip us naked under the pretense that we are covered in dirt, and dusting that shit off the gaming community by ourselves.
Also - "/v/ – which is usually dismissed as a extremely misogynist part of the internet." Undeservedly so? Should we reconsider our opinion on Iran because they have a high proportion of women in tertiary education?
Really, this article is a good exposition of the dynamics that are going on throughout the so-called "gaming community", about feminism and inclusion in general. There are only two sides that ever matter, and both of them are absolutely full of shit.
I'm not even going to mention those on either side who go beyond the boundaries of uncivil debate. Those who extend their fanatic struggle to the private lives of their opponents through harassment, death threats, doxxing or assault. Because fuck those people with an Ebola-infected cactus until they die from a double whammy of internal bleeding.
On top of their ivory tower, you have pandering "progressive" journalists, social justice bloggers that may or may not have any interest in video games, and lying, confrontational attention whores like Phil Fish, who only seem to be in to throw insults at gamers. Those people have a narrative to sell for this kind of situation, and they are unwilling to deviate from it. The lone, brave hero has to remain as pure and spotless as possible, and the villains must be uniformly vile, hateful, and faceless. Sometimes it fits the overall situation well enough to count as embellishment rather than misinformation. Other times, they have to resort to cherry-picking and lies by omissions, pruning a complex reality in order to allow their narrative to stand out. And in a recent, notorious but altogether minor case... yeah. Unfortunately, this side also include those precious few developers that actually care about inclusiveness, people who genuinely feel marginalized by the gaming community (for all her flaws, this may or may not include Anita Sarkeesian herself), and actual victims of harassment from the gaming community (which definitely includes Sarkeesian).
At the grassroots, most
gamers, along with the various figures that claim to represent them, grouped their voices in a glorious circle-jerk of xenophobia and persecution complex. Those brave people lead an endless crusade against political correctness (read, basic decency towards people outside their in-group), widespread stigmatisation of gamers (read, simple criticism of specific individuals, groups, games, or character depictions) and censorship (read... well, sometimes, actual censorship, but usually simple criticism). All of this with the gleeful support of the right-wing hate machine. Unfortunately, this side also includes ignorant 12 year olds that cherish the idea of belonging in and fighting for their own oppressed group (does that ring a bell to anyone?) and actual victims of harassment from the social justice community.
Not that there aren't a LOT of people in the gaming community at large who are very much aware of the issue but refuse to jump in either bandwagon. But these people don't matter at all. Silence, cynical comments or quick asides do not speak as loudly as the passionate diatribes of those that evangelize the ignorant masses and preach to their choirs. Sanity has no place in a clash of prejudices.
By the way, I could make an erringly similar commentary about the state of the English-speaking atheist community after the Elevatorgate debacle.