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Dungeons and Dragons Online: Eberron Unlimited

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RavynousHunter:
As some of you are no doubt aware, I'm a big fan of D&D Online.  Seriously, its second only to Ultima Online in my eyes, and that's mostly because Ultima Online still has every other MMORPG out there beat six ways to Sunday in the sheer depth of what you, as a player, can do.

Sooooooooo...back do DDO.  Are any of you guys regular players?  What's your favorite class?  What do you like to do the most?  What would you like to see Turbine implement next?

For me, my favorite class has to be, hands-down, the Sorcerer.  I love playing mage characters in general, but the Sorcerers in DDO end up getting so fucking powerful.  I mean, I'll give ya an example...my Sorcerer on Sarlona, Artromeri, is an Air Savant, and he's gotten the 2nd enhancement in that line, he's level 13.  He can nearly one-shot mooks that are on the order of 4-5 levels higher than he is...fucking devils, with a single Lightning Bolt.  That shit, right there, is fuckin FUN.

As for what I'd like to see Turbine implement next...that's a tough one.  There's a lot in D&D that you can plug into a game and have it be awesome...so, I'll just wait and see what they got in store!

NonProphet:
Ultima Online? Really? I mean... wow. I didn't know anyone still knew about that. I played it aaaages ago, but dropped it after the last decent RP server died. Honestly, I felt a bit restricted after playing bigger games.

I played DDO for a short while, but I honestly just couldn't get into it. The f2p limits are acceptable, but it takes SO. LONG. to level, that it gets tedious for me after a while.
Please tell me that's changed; otherwise, I'll stick with Champions Online, City of Heroes, & LoTRO.

RavynousHunter:
Well, the leveling is slow.  That's one of the things I like about it, actually.  It doesn't practically shunt you straight to the end-game content like, say, Guild Wars.  You have to work for the power you get, and every step forward is one you earn through blood and sweat.

That said, it has gotten noticeably faster since its pre-F2P days.  Honestly, I never thought I'd get a character to level 10 before they were a year old or more...but, I've done that with two characters already (exceeded it with one) in just a few, short months.  And I haven't been playing very much in the past month and a half or so.  Seriously, I've played an average of about 2-3 hours a day recently.  Given how much I -used- to play...that ain't shit.

Oh, did I mention I got all that experience with only one XP potion per character?  XP potions I got as random loot, and not thru the in-game store?  Yeah...experience has gotten significantly easier to acquire.

Dakota Bob:
I've been playing this off-and-on for a few months now, I'm a Paladin. you're not kidding when you say the leveling is slow, I think I'm still around level 3.

Qlockworkcanary:
I just started playing and am addicted. I'm enjoying my Fighter so far. The slower xp is ok, though -reminds me of Everquest back when games didn't hold your hand all the way through to end game. I played UO for awhile, then switched to Everquest, ditched that after spending way too much time on my Necro, then tried WOW and got bored pretty fast.

I'm liking this so far, though. Trying to get my other D&D table-top players to join me.

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