For me, what makes it suspicious it's that bigotry is that extra bit of fuck-you. "Stealing and killing isn't enough for me in this game, no, I need to do it in a way that denigrates a real-life dehumanized minority or I just can't get my rocks off sufficiently. This game lacks transphobia, therefore it's badly designed." But sure, it's likely that some people just want a wide variety of awful reactions for character or whatever while still being decent people. Okay. I can buy that. As long as it's actually treated by the narrative as a bad thing and not just brushed off, sure.
That doesn't really answer my question. Why exactly does bigotry cross the line in the first place, whereas stealing and murder is all just fun and games? Why is it the thing that raises your suspicions and not stealing and murder?
On a similar note, are you okay with, say, Grand Theft Auto: Vice City's story wherein the player character is a deranged psychopath who, far from learning the error of his ways, actually becomes rich and powerful essentially by killing anyone and everyone who even slightly gets in his way? What if, besides being a vehicular kleptomaniac who rarely bothers to differentiate between the road and the footpath, he also hated blacks and gays? Would that offend you in ways the original Tommy Vercetti does not? Would you call for the game to be re-written or outright banned because of it?
Bigotry targets specific groups and makes and has made their lives shit specifically for being what they are on a widespread level, so it has baggage mere stealing and murdering doesn't. Stealing and killing can happen to anyone so it doesn't feel like you specifically are targeted, but getting slurs hurled at you and all that other fun stuff pretty often happens specifically because you're not white/not straight/not cis/not a man. And having to face that same shit treatment you get for being a certain kind of person in a game you play to escape reality for a while and unwind ruins that pleasure. That's why I don't really think twice about people adding mods wanting to kill plot-critical NPCs or whatever, but when someone insists on wanting to put transphobia in a game specifically, that makes me cringe. It's like the difference between wanting an action film to have a kick-ass martial arts scene where the hero beats down ninjas in troves, and wanting the hero to stop the movie in its tracks to tell one specific real-world guy named Craig Larson that he's a subhuman.
I admit that it might also be because stealing and killing has been so common in games that I haven't really
thought about it that much. You just think "okay, it's part of the game, I'll kill these fifty dudes to progress I guess". But for me at least, real-world discriminations stick out because... well, in addition to all the shit I've said, that's just how I feel.
And about your GTA example,
1) If it was presented as something that's A-OK? Yeah, that
would bother me more, actually. If the narrative insinuated or made it clear that you're not supposed to like or want to be like Tommy Vercetti? Then that would fall under the whole "they're a horrible person, that's the point", and I personally wouldn't mind it.
2) I'm a lazy motherfucker with zero confidence in my ability to organize shit, so I wouldn't exactly be making petitions. I've also never called for the rewriting or banning of games that have racism in them in this thread, just questioned the necessity of games to cater to people who wanna chop off trans people's dicks in Baldur's Gate.
Interesting. So, why draw the line at slurs for not having the necessary real world history? If you want to take that logic to its conclusion, then any world that does not have the exact same geography, cultures and history, then it should break your suspension of disbelief for the modern English language to exist and be spoken with real life accents, much less the slurs. Really, each world would need its own unique set of languages and linguistic history that spawned them in their contemporary state, or immersion goes right out the window.
Don't get me wrong, I'm not saying it's required for all fantasy worlds. That would just be stupid. Just that there shouldn't be this big taboo against bigotry in games stories. That does nothing but limit creative freedom for the sake of not offending a few people. And yeah, especially with all the gritty and edgy "dark fantasy" we have nowadays, it does tend to be a bit jarring everyone is all enlightened and progressive when it comes to race or sexuality or gender, yet are otherwise absolute bastards. Hell, it's even more jarring when fantasy bigotry exists yet anything resembling real world bigotry is absent. All the humans will happily be complete dicks to the elves or dwarves, or the humans from different fantasy kingdoms, yet strangely enough there's not even a smidgeon on tension between humans with light skin and humans with dark skin. Like the inhabitants of this world where racism runs rampant don't even notice a difference that's so visible you can see it at a glance. It's not a case of wanting a make-believe race war because it makes my little Aryan pee-pee hard or anything like, but simply a case of knowing full well that these people do not behave like that. It's a behaviour that is very out of character with the rest of the world and sticks out like a sore thumb. That's really the main concern here.
Yeah, obviously there are going to be people who do just want to feel as though their favourite game justifies their own real world bigotry. I wouldn't deny for a second that those idiots are a thing. All I'm saying is don't assume everyone who's against this taboo is one of them.
Hoo boy there's a lot to deal with here.
1) I personally have never given my own opinion on what breaks immersion or not in this thread. I've got a pretty high suspension-of-disbelief height personally, it's easy for me to get immersed in a world. (Case in point; Final Fantasy VII has BBQ and references to real-world locations. I'm able to not give a shit.) I've just called bullshit on the standards of people who insist that time travel with an hourglass doesn't break suspension of disbelief, but black people not getting treated like shit for being black does.
2) I have said that bigotry in stories can be done well. I even gave examples, like Dorian's dad being homophobic in Dragon Age. I've also said that I do believe there's people who want to be able to misgender Mizhena for a Richer Story Expeience instead of wanting games to tell them that it's okay for them to be Trump supporters. Although I doubt that their number's that big,I can admit they exist. Here's some quotes, even.
But sure, it's likely that some people just want a wide variety of awful reactions for character or whatever while still being decent people. Okay. I can buy that. As long as it's actually treated by the narrative as a bad thing and not just brushed off, sure.
Like, if there's a Final Fantasy-style game where one of the party members has misogynistic attitudes, okay, sure, that can be used for something. Final Fantasy X had Wakka, Wakka was racist, he got over that, that's a good little arc. Dragon Age has homophobia in Dorian's backstory, great, dramatic.
If you wanna use me as a springboard to go on a wider tangent, sure, I'm glad I managed to help you express your thoughts or whatever. But at least tell me you've stopped actually responding to me so I don't get the same feeling of not actually being talked to that I get from strawmanning prats on deviantArt.
Bottom line: can bigotry be used well in a game narrative? Yeah, of course. There's lots of good games and other works of fiction that use bigotry, real-world or fantastic, as story elements.
Should any game with a real-world minority character allow for an option to perpetuate real-world bigotry to that character?
Still leaning towards "no", still don't think it's necessary. (I'm not saying you think it's necessary, I'm just saying I don't think it is.) Do I think that real-world bigotry needs to exist in every setting that has humans in it or it's "out of character"? Again, no, I think a fictional setting can still be immersive without it. Maybe the bigotry happens offscreen. Maybe that particular place is just really cool about equality, it can happen. Maybe it's a fictional world so ethnic and social dynamics are different, because fictional worlds are anything the creator makes them to be.