Author Topic: Video Game Logic  (Read 46160 times)

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Offline VirtualStranger

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Re: Video Game Logic
« Reply #150 on: February 26, 2012, 06:15:50 pm »
On the subject of ridiculous female armor, here's a nice tumblr page full of examples of not ridiculous female armor.

http://womenfighters.tumblr.com/archive

Offline ironbite

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Re: Video Game Logic
« Reply #151 on: February 26, 2012, 07:39:22 pm »
Fallout:  So you wanna get into that house eh?  But you don't have a key ey?  Well just fire up a terminal and find a randomly generated password that'll allow you to "hack" it.

Ironbite-oh and the word changes each time...thank god I didn't have to do much of that in New Vegas.

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Re: Video Game Logic
« Reply #152 on: February 26, 2012, 07:47:08 pm »
On the subject of ridiculous female armor, here's a nice tumblr page full of examples of not ridiculous female armor.

http://womenfighters.tumblr.com/archive

Hoshit, I love that tumblr. There's also fuckyeahwomenwarriors.tumblr.com

Both had linked to the site I linked up above.

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Offline Vypernight

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Re: Video Game Logic
« Reply #153 on: February 27, 2012, 05:43:39 am »
The Sims, Bustin' Out:  Women like to play strip poker with each other and watch each other take showers. 
Whenever I hear a politician speaking strongly for or against abortion, all I hear is, "I have no idea how to fix the economy!"

Offline e13

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Re: Video Game Logic
« Reply #154 on: February 27, 2012, 09:09:47 am »
The Sims, Bustin' Out:  Women like to play strip poker with each other and watch each other take showers.
There something odd about that?

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Offline Askold

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Re: Video Game Logic
« Reply #155 on: February 27, 2012, 10:05:48 am »
The Sims, Bustin' Out:  Women like to play strip poker with each other and watch each other take showers. 

Hey this isn't "porn movie logic" go complain about those cliches in a separate topic.

One thing that really annoyed me in Fallout3 was that every single underground tunnel had working electric lights and computers. Other Fallout games had some explanation for working machines and electronics and they either kept them sparse as in few working machines in a abandoned vault or had them in communities which were able to produce their electricity and maintain the equipment.

Even in New Vegas they atleast had batteries attached to the street lights in the small towns (Personally I would have left out those lamps.) but in F3 every single subway tunnel has working lights and power outlets.
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Offline Vypernight

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Re: Video Game Logic
« Reply #156 on: February 27, 2012, 10:07:14 am »
The fact that it happened so quickly (I had set up the house with the women in it, after 5 minutes it looked like an orgy), took me by surprise.
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Offline e13

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Re: Video Game Logic
« Reply #157 on: February 27, 2012, 12:04:10 pm »
The fact that it happened so quickly (I had set up the house with the women in it, after 5 minutes it looked like an orgy), took me by surprise.
What, you put all those women in a confined space, what do you expect to happen? It's pillow fights and lesbian love all around! 
;D  :D  :)  ???  :-\ :( :'(

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Re: Video Game Logic
« Reply #158 on: February 27, 2012, 02:42:40 pm »
The fact that the concept of physics doesnt seem to exist in Just Cause 2. (riding the top of a jet while shooting at another jet with an SMG)
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Re: Video Game Logic
« Reply #159 on: February 27, 2012, 02:46:37 pm »
The fact that the concept of physics doesnt seem to exist in Just Cause 2. (riding the top of a jet while shooting at another jet with an SMG)

Though you have to admit, that's so ridiculous that it's either bad-ass, hilarious, or both.
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Offline sandman

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Re: Video Game Logic
« Reply #160 on: February 27, 2012, 02:53:06 pm »
It's batshit insane physics like that that make me reassert that the best video game movie ever made is "Shoot 'Em Up." Even though it is not based on a video game, it encapsulates all that make video games awesome.
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Offline ThunderWulf

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Re: Video Game Logic
« Reply #161 on: February 27, 2012, 03:38:12 pm »
Shooters:  Although you specifically can take on hundreds of enemy troops at once, a huge platoon of well trained space marines or whoever your allies are will always get mowed down by less than a handful of enemies.
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Re: Video Game Logic
« Reply #162 on: February 27, 2012, 04:49:42 pm »
The Sims, Bustin' Out:  Women like to play strip poker with each other and watch each other take showers. 

Hey this isn't "porn movie logic" go complain about those cliches in a separate topic.

One thing that really annoyed me in Fallout3 was that every single underground tunnel had working electric lights and computers. Other Fallout games had some explanation for working machines and electronics and they either kept them sparse as in few working machines in a abandoned vault or had them in communities which were able to produce their electricity and maintain the equipment.

Even in New Vegas they atleast had batteries attached to the street lights in the small towns (Personally I would have left out those lamps.) but in F3 every single subway tunnel has working lights and power outlets.

The same goes for the water grid. Every toilet and tap in the game seems to have running water.

Offline VirtualStranger

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Re: Video Game Logic
« Reply #163 on: February 27, 2012, 06:35:01 pm »
SimCity

People will refuse to move into an area unless there is electrical power, but a complete lack of running water is just a "minor inconvenience".

Widening a roadway requires you to demolish every single building on the side of it.

Drivers will always pick the shortest route instead of the fastest one.

The moment that the tenants move out of a building, it immediately turns into a run-down ghetto shack.

Transportation funding is SRS BUSINESS.


Offline ironbite

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Re: Video Game Logic
« Reply #164 on: February 27, 2012, 08:54:52 pm »
The Sims, Bustin' Out:  Women like to play strip poker with each other and watch each other take showers. 

Hey this isn't "porn movie logic" go complain about those cliches in a separate topic.

One thing that really annoyed me in Fallout3 was that every single underground tunnel had working electric lights and computers. Other Fallout games had some explanation for working machines and electronics and they either kept them sparse as in few working machines in a abandoned vault or had them in communities which were able to produce their electricity and maintain the equipment.

Even in New Vegas they atleast had batteries attached to the street lights in the small towns (Personally I would have left out those lamps.) but in F3 every single subway tunnel has working lights and power outlets.

No only that but every building that looks like a run down, middle of nowhere crap shake infested with Ghouls, Super-Mutants and god knows what else...has perfectly working lights.  It's like...wait what?

Ironbite-haven't gone into many buildings in New Vegas but at least Hoover Dam explains that.