People complaining about games having really easy difficulty settings. Not everybody is as hardcore as you, asshole.
i always go easy-peasy for the first playthrough. it helps me get the story and figure out game-killing combos for the later playthroughs. idiots who are "always hardcore. all the time" forget that playing games is meant to be enjoyable before anything else.
For me, it depends on
how easy "easy mode" is. If it's "not too bad, but there are still minor challenges," then I love easy mode. If it's expressly designed for small children who haven't developed the motor skills or strategic ability I have, then I'm going to get bored with it.
This is the only issue I have with Child of Light, in fact. There's "Casual," which Ubisoft has expressly said is for the kids, and "Expert," which is punishingly hard. No in-between, so I'm basically doing a lot of level-grinding and oculus-hunting. (I also got the Golem DLC, since having an extra PC to choose from is always nice.)
I love absolutely everything else about the game: the characters, the different abilities those characters have, the artwork, the cute rhyming text, the system for blending oculi, the combat timer, the way "random" encounters are set up. But the last spider in Magna's heart is super fucking hard for me, and since there's no other difficulty between "Super HARDCORE" and "Literally made for kindergarteners," I'd feel like a wimp switching difficulty in-game. (And yes, you can do that.)
(For the record: All of my characters are at level 28-30 except the Golem. I bought his DLC specifically because of that damn spider, so he's only at level 17 thus far.)