Ironbite slashes at the goblin with his talons, leaving a vicious wound with one.
The dwarf launches an energy bolt at the fleeing goblin. The goblin is hit in the back and collapses to the ground dead.
Unless the target has total concealment, Magic Missile always hits.
4 damage.The goblin Ironbite was attacking, critically injured, runs and hides behind a tree.
He's taking a Withdraw Action (full-round action, move at double speed, does not provoke attacks of opportunity when leaving starting point).
The goblin archer north of the road shoots Lirr in the flank. He shouts something in Goblin to his injured comrade, then moves north toward him, drawing a flask of some liquid on the run.
The goblin archer on the road shoots Lillith in the shoulder.
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|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|I am treating enemies as dead when reduced below zero hp and won't be doing stabilization rolls for them, but if you want to revive any slain enemies for questioning or whatever, I can calculate hp loss and such at that point.
Siella only:
The goblin was yelling "Hang on! I'll bring the potion!"