Askold's adventures in Shadowrun continue. Several sessions were canceled due to people generally being on holidays but now we finally finished the hit on the bloodmage.
We tracked him to a shadowrunner bar, because he was a fellow runner, or at least using such a cover story. We had planned to "hire" him for a job. We would have lured him to a secluded farm outside Seattle, claiming that we need him to interrogate someone and then we would shoot him in the head and bury his body there.
Unfortunately he was in the bar with three of his buddies and we had to hire the entire team. Technically the interrogation would be handled by "Bob" (a rather nice looking Mexican orc who had been trained to be a torturer by Aztechnology and who always had a friendly smile on his face. Particularly when he was torturing someone with sharp tools. We know this because my character was shown a video as a proof of his skills.) but by hiring the entire team we ensured that our target was also there.
Then everything went wrong. The other team arrived in a van and our Decker decided to hack the van almost as soon as it stopped. So they were alerted, the only one of them who had gotten out jumped back in and started to drive off, our Street samurai merely scratched the van's paintjob with his assault rifle and our sniper (who had been staked outside to give cover fire) got under fire from the other team's sniper (whom we had not known about. Luckily having a sniper provide over watch is quite normal precaution so our sniper making a huge noise setting up there AFTER the other sniper had gotten there did not tip them off. It just made them be slightly more cautious.) who missed. So did our sniper as he tried to stop the van.
Then I had a brief internal and external argument with myself as I wondered what the hell I could do as it was my character's turn to finally do something. (He had the lowest initiative.)
My shotgun wouldn't have even scratched the car. Same with the revolver. And the only spell that did physical damage was flamethrower. Eventually I settled down to once again casting a spell at full power.
"Bernie" forgot to shout "feel the Bern" as a stream of bright blue flames surged from his hands and a force 12 flamethrower (With PUSH THE LIMIT) pierced the side of the van and hit the battery. The battery was destroyed disabling the van, but that was the least of the problems for the people inside the car, Lithium-Ion batteries and fire are a horrible mix and the flames that erupted from the battery weren't even blue, they were blindingly bright and pure white. The car burst into a tiny purgatory killing all four shadowrunners inside and probably blowing up their ammo and explosives as well. The sniper gave up and asked if we let him live if he just walks away. We did, though our sniper stole his rifle (which the owner bricked remotely immediately.)
Oh, and Bernie took 7 points of physical damage from drain which floored him but luckily left him alive. Our other caster was able to scrub the astral traces from the spells before we drove off.
Mission accomplished. ...Not a 100% success because the job was supposed to be done quietly and without a trace. Shooting up at a farm and blowing up a car are not "quiet" but at least most of the evidence is gone. The fifth guy is a loose end but it's not like our team is perfect.