Author Topic: Video Game Logic  (Read 45008 times)

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Offline Osama bin Bambi

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Re: Video Game Logic
« Reply #90 on: February 21, 2012, 08:37:43 pm »
And, by extension, arrows are by far the worst weapon you can possibly use. You might as well be flicking popcorn at the enemy.

Neverwinter Nights has a whole prestige class dedicated to making archers not suck balls (Arcane Archer). Archery is actually preferable for (stealthy) characters who don't have many hit points, which lets them make deadly hit-and-run attacks.

Neverwinter Nights II, on the other hand, fucked over archers royally because of a bug that means every ranged attack you make on an enemy draws aggro, even if there's like ten tanks standing around the enemy hacking him to pieces. So you can only get like one or two shots in before you 1) run for your life or 2) pull out your backup melee weapon, which you probably should have been using in the first place.
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Offline ThunderWulf

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Re: Video Game Logic
« Reply #91 on: February 21, 2012, 10:03:26 pm »
And after all that, they never even ask for the book back. At least in Skyrim the guards would confiscate your stolen goods. (Although now that I think about it, why in the holy fuck am I labeling my stolen goods as stolen goods in the first place?)

This, sooo hard.
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Offline Shane for Wax

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Re: Video Game Logic
« Reply #92 on: February 22, 2012, 12:51:25 am »
And, by extension, arrows are by far the worst weapon you can possibly use. You might as well be flicking popcorn at the enemy.

Well if it's stale popcorn...

&
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Offline Witchyjoshy

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Re: Video Game Logic
« Reply #93 on: February 22, 2012, 07:09:55 am »
Meanwhile, in Skyrim...

"I just shot a dragon in the tail twice with an arrow while sneaking.  And he died."
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Offline Shane for Wax

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Re: Video Game Logic
« Reply #94 on: February 22, 2012, 07:13:53 am »
Been playing Kingdom of Amalur recently, and I've noticed something AGAIN that has bugged me in nearly every fantasy game I've ever played.

I steal something utterly worthless like a book or something, and the entire goddamn town instantly turns hostile, everyone attacks me, and the guards run up and try to kill me. If I refuse to fight back, the guards will, after a few seconds, stop and try to arrest me. I can now pay a fine....of SEVEN THOUSAND GOLD. So, I steal a book, by some weird telepathy everyone instantly knows I stole the book, and they all instantly forget all their plot-driven squabbles and conflicts to band together like a trio of Italian sisters when one of them gets picked on at school. And when is all said and done I have to pay a fine for my horrible crime of enough gold to buy half the damn town.

And after all that, they never even ask for the book back. At least in Skyrim the guards would confiscate your stolen goods. (Although now that I think about it, why in the holy fuck am I labeling my stolen goods as stolen goods in the first place?)

Least the town you were in HAD guards...

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"Ke barjurir gar'ade, jagyc'ade kot'la a dalyc'ade kotla'shya."
Fucking Dalek twats I’m going to twat you over the head with my fucking TARDIS you fucking fucks!

Offline Askold

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Re: Video Game Logic
« Reply #95 on: February 22, 2012, 09:32:43 am »
Meanwhile, in Skyrim...

"I just shot a dragon in the tail twice with an arrow while sneaking.  And he died."

Once you run out of hitpoints you die no matter where you were hit. On the other hand you can survive a bullet to the head if you still have hp. It gets even worse in games like Soldier of fortune where the enemies actually have different hit regions and they even react differently based on where they are wounded, but the player is just a floating hitbox.

Sure the enemies will get crippled but the player will keep on running/floating at full speed untill he loses his last hp. And then suffers immediate and critical existence failure.
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Offline shadowpanther

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Re: Video Game Logic
« Reply #96 on: February 22, 2012, 10:21:07 am »
Meanwhile, in Skyrim...

"I just shot a dragon in the tail twice with an arrow while sneaking.  And he died."

Bitch please. I bopped one on the nose with a shield and it died.
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Offline Osama bin Bambi

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Re: Video Game Logic
« Reply #97 on: February 22, 2012, 02:28:48 pm »
Meanwhile, in Skyrim...

"I just shot a dragon in the tail twice with an arrow while sneaking.  And he died."

Bitch please. I bopped one on the nose with a shield and it died.

My henchman threw a tiny rock at one and it died. (It was a sling, which has bullet ammo. It's a very weak weapon, but it's the only ranged weapon that can be used with a shield.)
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Offline Witchyjoshy

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Re: Video Game Logic
« Reply #98 on: February 22, 2012, 03:04:27 pm »
Yeah, Critical Existence Failure is such an overused trope that lately, you actually kinda take it for granted.

I mean, hell, in chugga's Majora's Mask Let's Play, he killed TWO bosses by hitting them in the toe with his sword.
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Offline SpaceProg

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Re: Video Game Logic
« Reply #99 on: February 22, 2012, 03:16:58 pm »
I killed the boss "Leonard" in Silent Hill 3 by repeatedly stomping him in the crotch. 

Offline Shane for Wax

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Re: Video Game Logic
« Reply #100 on: February 22, 2012, 04:04:53 pm »
Earthquake type attacks can affect any and all flying monsters. While flying, mind.

&
"The human race. Greatest monsters of them all."
"Ke barjurir gar'ade, jagyc'ade kot'la a dalyc'ade kotla'shya."
Fucking Dalek twats I’m going to twat you over the head with my fucking TARDIS you fucking fucks!

Offline SpaceProg

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Re: Video Game Logic
« Reply #101 on: February 22, 2012, 04:27:23 pm »
I don't think they do in FF games... at least I don't remember them doing so.  'Tis why float is so useful when going against a boss/monster that spams Quake.

Offline Shane for Wax

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Re: Video Game Logic
« Reply #102 on: February 22, 2012, 04:28:32 pm »
They do in Amalur!

&
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"Ke barjurir gar'ade, jagyc'ade kot'la a dalyc'ade kotla'shya."
Fucking Dalek twats I’m going to twat you over the head with my fucking TARDIS you fucking fucks!

Offline SpaceProg

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Re: Video Game Logic
« Reply #103 on: February 22, 2012, 04:34:12 pm »
Never had the pleasure, I'm afraid.... or displeasure?

Offline TheL

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Re: Video Game Logic
« Reply #104 on: February 22, 2012, 05:54:26 pm »
In the early generations at least, Earthquake kills Zapdos because it is an Electric type.  Even though it is a bird.  Even though it is assumed to be flying.

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