First thoughts on Wasteland 2:
a) The live action intro was a suprise.
b) The game looks old. The interface looks to be from year 2000 (IN THE YEAR... TWO THOUSAAAAAAND!) and the graphics are only slightly younger. This is a bit odd but might be because many of the people who worked on it are older game designers. That or the attempt to imitate the older games might explain the interface, but the graphics being rather primitive is a disappointment.
c) Pretty enjoyable game with lots of references to the original one. So far I've been to a few familiar locations that have evolved over the years with familiar names and places this game is built for old fans just like it was advertised.
d) This was simply a coincidence, but I often make a character named Snake and gave that name to one of the main 4 characters, then it turned out that the current leader of the Desert rangers is called General Vargas and I was wondering why was that name familiar... Snake Vargas was one of the original 4 starting characters in Wasteland 1...
e) Oh God, the manual...
Honey Badgers were reportedly well known for "not caring" before the war, but with mutations increasing them in size and toughening their hides, they're some of the most dangerous animals you will encounter in the wastes.
Mutated Honey Badgers... The horror.
The manual contains other jokes as well, such as annotations and comments from characters from the original Wasteland. (Like one of the other 4 original characters complaining that their group is referred as "Vargas and his team" and debating over the animal whisperer skill having any value since animals are just there to be eaten. )